Posts Tagged ‘pvp’

3.1 is coming extremely quickly, so I figured this might be a great time to talk about all the cool new changes and updates.  This might be one of the biggest patches to hit, giving everyone, hardcore, casual and hasual something new to do.  So let’s get to it.



We’ll hit the raids first, because, well, this is the biggest addition.  The raid of Ulduar is coming in this patch, which brings you 14 all new bosses for both 10 man and 25 man raids. On top of this, 10 of the 14 bosses will have “hard modes” that, when triggered, will give you better loot.

The lore of the zone is quite simple – Ulduar is an undiscovered vault of the Titans (large, powerful beings that shaped Azeroth) and we are going in to investigate.  Upon further investigation, we realize that the Titan vault is not holding vast treasures or superior knowledge, but rather the Old God Yogg-Saron, a ruthlessly evil entity whose vile influence has infected not only those who guard Ulduar, but a fair amount of Northrend (which we, the players, have come into contact with in various zones).  Because Yogg-Saron has broken free, Algalon the Observer is attempting to contact the Titans about his lack of imprisonment, which could cause Azeroth to be destroyed in order to save others.  The quest line has us going after Algalon to stop the transmission, and can only be completed when defeating most of the boss modes in their various hard modes.  Sound pretty badass, right?


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I’m not much of a PvP person.  My mind is just never really in the game.  And yet, this is my schedule when I log on during weekends:

  • Log in
  • See when next Wintergrasp battle takes place
  • Pick up Wintergrasp daily quests
  • Fight in Wintergrasp (and hopefully win)
  • If Win, hit up Heroic Dungeon IMMEDIATELY

Suffice to say, I’ve been somewhat addicted to the PvP-only zone.  And you should be too!  Let’s talk about some ways doing Wintergrasp once in awhile is worth your time and effort.


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